function HealingCalc(basemin,basemax,type)
{
var min;
var max;

if (type==1){

var recov = document.getElementById('hpcal_hprec').value;
var resea = document.getElementById('hpcal_potr').value;

if (resea>0){
  var skill = document.getElementById('hpcal_potr').value;
  skill=skill / 2;
}
if (recov>0){
  var skill = document.getElementById('hpcal_hprec').value;
}
if (recov==0 && resea==0){
var skill=0;
}


var stat = document.getElementById('hpcal_vit').value;
}else{
var skill = document.getElementById('hpcal_sprec').value;
var stat = document.getElementById('hpcal_int').value;
}

if (skill>10 || skill<0){
skill=0;
}
if (stat>99 || stat<1){
stat=1;
}


min = Math.floor(Math.floor(basemin * (1 + stat * 0.02 + skill * 0.1)));
max = Math.floor(Math.floor(basemax * (1 + stat * 0.02 + skill * 0.1)));

if (type==1){
 document.getElementById('item_minhp').innerHTML = min;
 document.getElementById('item_maxhp').innerHTML = max;
 }else{
 document.getElementById('item_minsp').innerHTML = min;
 document.getElementById('item_maxsp').innerHTML = max;
 }

}